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illustration of Product design and engineering for a new line of interactive hand held toys.
Big Eye Studio
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illustration of Cute Monster Little Pig
Marcus Cutler
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illustration of “Spider-Man Origins” structure and package design system for Hasbro, Inc.
Design Force Inc.
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illustration of Photoshop using standard brushes
Joe Palmisano
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illustration of Hand-Drawn, Illustration, Character Development, Packaging Illustration, Product Illustration, Licensed Characters, Realistic, Sci-Fi / Fantasy, Creature Design, Action Figures, Toys, Video Games, Teens, Mature 17+, Adults
Alan Pollack
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illustration of 2D, CGI, Hand-Drawn, Illustration, Advertising, Branding, Licensed Characters, Realistic, Action Figures, Toys, Boys, School Age
Ron McPherson
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illustration of Pretty Petz figure design, illustration, turn-arounds
Monkey Doodle Dandy Inc.
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illustration of 2D, Illustration, Advertising, Character Development, Concept Art, Print, Sci-Fi / Fantasy, Action Figures, Toys, Video Games, Boys, Tweens, Teens, Adults
Miracle Studios
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illustration of Animation Maquette
Mark Chun
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illustration of 2D, 3D, CGI, Illustration, Modeling, Character Development, Concept Art, Environments, Photorealistic, Creature Design, Action Figures, Dolls
Oliver Burston
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illustration of Frontispiece and comic book cover design for the KNIGHTS OF ATAVAR, misfit animals thrown together in a medieval laboratory by a madman with designs on world rule.  They ally themselves in the medieval raiment to defy this Overseer and others of his ilk.
Tony Franco
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illustration of Hand-Drawn, Illustration, Packaging Illustration, Product Illustration, Realistic, Sci-Fi / Fantasy, Creature Design, Action Figures, Robots, Toys, Video Games, Boys, Teens, Mature 17+, Adults
Alan Pollack
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illustration of Dr. Streemline
Denis Luzuriaga
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illustration of 2D, Illustration, Advertising, Concept Art, Packaging Illustration, Print, Cartoon, Comics, Graphic Novel, Action Figures, Board Games, Puzzles, Robots, Boys, Girls
Merrill Rainey
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illustration of Eco-Defender Hudson protects the forest and creatures from greedy land developers.
Lon Levin
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illustration of 3D, CGI, Character Development, Game Development , Sci-Fi / Fantasy, Creature Design, Action Figures, Robots, Boys, Tweens, Teens, Mature 17+, Adults
Peter Bollinger
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illustration of When you are going to be drawing a character over and over again you need to make sure he or she stays consistent. When I started work on my Captain Kid project I made sure I drew the character from every angle, so I would have something to refer back to when I went to draw him. Lots and lots of sketches help to develop characters and as you draw they start to develop their own personalities.
Tim Brazier
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illustration of 2D, Illustration, Advertising, Character Development, Concept Art, Comics, Conceptual, Graphic Novel, Action Figures
Jim Roldan
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illustration of Character reinterpretation, vector art
Greg Hardin
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illustration of Size comparison chart for the cast of the AQUANUTS for animation and licensing.  The Aquanuts are a group of water based animals who have banded together to keep the waters safe, primarilly from that dastardly villain, Heeza Crock.
Tony Franco
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